ARIS (Augmented Reality Interactive Story-telling) is one of the most convincing projects of a tool, on permanent update and improvement and based on sound pedagogical theories. David Gagnon is one of the most well-known persons of a whole research group behind that (and other) tool: The Field Day Lab of the University of Winsconsin-Madison. Very important for constant updates is the fact that ARIS is open source, you can find the whole project on its GitHub page. To complete the picture, they organise conferences and make effort to put together the community of teachers and researchers who use it, as you can see from their Twitter account.
I regret I haven’t used that tool in real contexts, I don’t own any Apple iPhone or iPad. I just played a little with the editor that suggests me a great story-telling potential due to his raffinate logic, similar to the one I found with FreshAiR.
Name: ARIS Games
Company: Field Day Lab
Licence: Free and OpenSource
Type of Software: Web Editor – Mobile App
What the software does: GPS based Augmented Reality games and storytelling
Platform: Web (Editor), iOS, (Android Client under development, not priority though)
Documentation: online courses and forum (http://www.ojoo.com/academy-course/), online help in the editor, videos on YouTube David Gagnon’s channel.
Description by the company:
ARIS is a user-friendly, open-source platform that can be used to:
- create and play mobile games
- design tours
- create interactive stories
Using GPS and QR Codes, ARIS players experience a hybrid world of virtual interactive characters, items, and media placed in physical space. It’s been used by K-12 teachers, college professors, outreach program for creating interactive experiences for participants of all ages. The Demo below provides a description of the tool and discusses how it’s been used in different settings. You can also visit the ARIS website at: http://arisgames.org/